Bug #3709
Airport helipads don't have flashing lights
| Status: | Closed | Start date: | 2012-02-20 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assignee: | - | % Done: | 100% |
|
| Category: | Base | |||
| Target version: | - |
Description
Attached file should fix the problem. Why is the helipad part of the gui sprites though?
Associated revisions
Fix #3709: Landing lights were inoperational for helipad and some broken at the heliport (PaulC)
Fix #3709: Landing lights were inoperational for helipad and some broken at the heliport (PaulC)
History
Updated by planetmaker 3 months ago
Can you give me the sprite number(s) you mean so that I can check the source code for the graphics file(s) used?
Btw, the gui04.png file is indeed not well suitable to be modified: it's a big legacy bloat from one of the predecessor NewGRFs. If stuff is modified, it usually should be taken out and put in a separate file so that usage of this big bloat file is slowly phased out until we end up with useful separations.
All airport sprites should be, unless I'm mistaken, found (meanwhile) in sprites/png/infrastructure/airports.png though. Thus it should go either there or even a separate file :-)
Updated by PaulC 3 months ago
- File airports.png added
Sprite 306. It's part of action 5 type 15 (OTTD gui sprites), I was just wondering why that was as I've never seen it used as part of the gui, only in the airports.
The "helitower" is also missing one of the yellow flash colours, so I've fixed that as well.
Updated by planetmaker 3 months ago
Ah, that sprite. You wonder rightfully. IMHO it's quite wrongly placed in the GUI section.
But changing that and moving to the proper action5 type in the code and specs might not be worth the trouble.
Thanks for the sprite updates. Much appreciated.
Updated by planetmaker 3 months ago
- Status changed from New to Closed
- % Done changed from 0 to 100
Applied in changeset faf849af1075.